This is part 1 of the 3 part tutorial where you learn:
- How to invoke Solid Edge using C++ with MFC i.e. pure C++.
- How to Start-Show-Hide-Stop Solid Edge from the program.
- How to manipulate several properties and interface elements of Solid Edge.
Note:
Also note:
- This tutorial does not intend to teach MFC, classes or their hierarchy, objects, Document-View architecture or any of the MFC concepts or features. Use Google for that.
- This tutorials does show you step-by-step how to get things done in a cookbook style and explains all concepts where Solid Edge interfaces with MFC.
- VS 2010 and Solid Edge 20 are used.
- For Solid Edge 20, VS 2008 was also found to be working.
Start Visual Studio and under Visual C++, select MFC Application.
In design mode, double click the Start Solid Edge button which opens Cust01Dlg.cpp
The cursor is inside the function stub for the button.
void CCust01Dlg::OnBnClickedButton1()
{
// TODO: Add your control notification handler code here
}
Press Ctrl+Home to go to the top of the code window. Add the lines #include <iostream> and using namespace std; at the end of the existing lines as below:
#include "stdafx.h"
#include "Cust01.h"
#include "Cust01Dlg.h"
.
.
#include <iostream>
using namespace std;
Next, right click anywhere inside line #include "Cust01Dlg.h" and select Open Document.
At the top of the cust01Dlg.h file which opens, add an #import statement below the #pragma line:
// Cust01Dlg.h : header file
#pragma once
#import "D:\Program Files\Solid Edge V20\Program\framewrk.tlb" \
rename("GetOpenFileName", "SeGetOpenFileName")
Here the framewrk.tlb is a Type Library. Specify the complete path for this file from where Solid Edge is installed on your computer. To search this file, consider downloading the Everything utility from voidtools website. It is just 400 kb but very fast hence useful for quickly searching files.
To understand why the rename attribute is specified, read here. In short, the rename attribute is used when a name in the type library (Solid Edge in present case) coincides with a macro definition in the system header files (stdafx.h etc.)
If this situation is not resolved, various syntax errors will be generated, such as Compiler Error C2059 and Compiler Error C2061… – MSDN.
Build > Build Solution at each step to ensure its on track. Do not debug the project yet.
Scroll down and inside the class definition
class CCust01Dlg : public CDialogEx,
add this line towards the end of the class definition and may be just below the declaration for the OnBnClickedButton;
public:
afx_msg void OnBnClickedButton1();
SolidEdgeFramework::ApplicationPtr oApp;
};
This is the pointer variable for Solid Edge and Intellisense should work for both Solid Edge and ApplicationPtr which is a typedef for _com_ptr_t
Once you are done with the pasting stuff, return the cursor inside the OnClickedButton1 event stub in the file Cust01Dlg.cpp and add:
try
{
CoInitialize(NULL);
}
catch(_com_error &error)
{
MessageBox("COM Error", "Error", 0);
CoUninitialize();
}
CoInitialize starts the COM library.
Build > Build Solution to verify this is working.
Below the CoInitialize statement, add the line:
try
{
CoInitialize(NULL);
this->oApp.CreateInstance("SolidEdge.Application");
SetDlgItemText(IDC_STATIC, "Solid Edge has started.");
}
Here, SolidEdge.Application is the Program ID for Solid Edge which does not change from version to version. To check this, start the Registry Editor by pressing Windows+R button to invoke the Run utility. Type regedit and press ENTER. In the registry editor application which looks like the Windows Explorer, select Edit > Find or press F3 and type SolidEdge.Application. After a while it searches for SolidEdge.Application and displays the search as below: If you click the LocalServer32 just above ProgID folder in the left panel, it displays the installed path for Solid Edge. |
In the next line, the SetDlgItemText function changes the display text of any control on a dialog like Button or Check Box but is mostly used with an Edit Control. Here we use it for the Static Text control.
The first argument is the ID of the control which can be found by selecting the control on the form or dialog and looking up the ID property:
The second argument to SetDlgItemText is the text to be displayed which we set to “Solid Edge has started”.
Build the project and start Debugging by pressing F5.
Click the Start Solid Edge button and nothing happens after several seconds of waiting. The wait cursor appears for a while and later the Static Text changes from TODO:… to “Solid Edge has started”. Solid Edge does not actually show up.
This is because the Visible property of Solid Edge is set to false by default. We will change it to true from the Show button in the next part of this tutorial.
For now, right click the Windows Task Bar and select Task Manager. Take the Processes tab.
Solid Edge will be seen listed in the Image Name column as shown below:
Right click on the Edge.exe as shown above and select End Process.
Summary of Part 1:
You learned how to set up a MFC project and add Button and Static controls and how to invoke Solid Edge.
The next parts of this tutorial show how to add Edit and Check Box controls and get values from user that can be passed on to Solid Edge and how its various interface elements can be manipulated as desired.
This three part tutorial post continues in Part 2…
Drop a comment below if you need the Visual Studio project files and also if you liked the depth of discussion here, similar in-depth techniques are discussed in cMayoCAD where you create your own, brand new, fully functional CAD system with scripting capabilities using a geometric modeling kernel.
Download the detailed course contents for cMayoCAD here.
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