This is part 2 of the list of rules that help novice users and 3D experts alike, generate robust and solid models. |
...continued from Part 1 Chronology of Fillets Create Fillets as late as possible. Just as drafts should be created as early in the model, fillets should be created later. Filleting the edge of a face prevents that face from being drafted later. The extra edges created by fillets becomes selectable as reference for later features, and can therefore cause parent-child relationships that are undesirable. Few models will have all the fillets as the last features, but creating them as late as feasible in your design allows more design freedom. |
Chronology of Shells
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If the fillets are created after the shell feature, the radius of the fillet has to be approximately equal to, or less than the wall thickness. If an outside fillet becomes larger than the wall thickness, the feature can fail. | ![]() |
Chronology of Fillet Radius
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You can rectify this problem by dragging and dropping the last round feature before the previous one in the feature pathfinder. | ![]() |
Parent-Child Relationships
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Here is a list of some methods that create parent-child relationships : | ![]() |
Prefer cutouts to holes
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Creating your own, brand new, fully functional CAD system with 3D sketching and surfacing capabilities using a geometric modeling kernel is equally simple and interesting cMayoCAD from CADVertex is one such program. Download the detailed course contents for cMayoCAD here. | ![]() |
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